Test server Neon Rust
Online EU 95.217.192.152:20530 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 09:21 UTC13d ago | 5 | – | running | 1 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 1 | halved by day 2 | 13.6 days | 0 |
| Thu 1 Oct, 00:55 UTC28d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 14:20 UTC28d ago | 1 | – | 0.4 days | 1 |
| Mon 21 Sep, 19:18 UTC37d ago | 1 | halved by day 4 | 8.8 days | 0 |
| Tue 15 Sep, 18:29 UTC43d ago | 1 | halved by day 1 | 6 days | 0 |
| Tue 15 Sep, 12:28 UTC43d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test server Neon Rust?
These are the Rust Pop Watch lists that include Test server Neon Rust: European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test server Neon Rust mean?
The game's server browser picks up these tags from Test server Neon Rust: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Its place in the server browser is under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Test server Neon Rust rank against other Rust servers?
For the last seven days of player hours, Test server Neon Rust sits at #6,673, inside the top 30% of ranked servers and at #1,947 in Europe.
How many players are on Test server Neon Rust right now?
0 players are on Test server Neon Rust at the moment, out of 50 slots. Averaging 0 players across seven days, it topped out at 3. Look at 20:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.
Server facts
Is Test server Neon Rust online, and how reliable is it?
As of now, Test server Neon Rust is online. Based on the uptime it reports, the last restart was about 5 days 11 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does Test server Neon Rust run smoothly?
The 48-hour average was 30 server fps, with a low of 13. The world carried as many as 31,439 entities, including buildings and deployables. The highest memory usage was 2,476 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Test server Neon Rust located?
With its EU tag, Test server Neon Rust lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 95.217.192.152:20530.
Which Rust version is Test server Neon Rust on?
On Linux, Test server Neon Rust runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Test server Neon Rust when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 9 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 2.
What is the wipe schedule on Test server Neon Rust?
No next wipe can be predicted for Test server Neon Rust: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 13 days 22 hours.
The rules
Which map does Test server Neon Rust run?
A procedural map of 2,500 with seed 9302025 is what Test server Neon Rust runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Test server Neon Rust?
Nothing in the name tells you the gather rate on Test server Neon Rust. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Test server Neon Rust?
Enter client.connect 95.217.192.152:20530 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://hosting.alkad.org/.
