Live 42,725 players 11,646 servers online 89 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Test server Neon Rust Onlineright now
Celebrity profile · EU

Test server Neon Rust

Online EU 95.217.192.152:20530 checked 11m ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 3
Rank#6,673top 30% · #1947 in EU
RegionEUEU · group 8, the default
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.511.5209:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:21 UTC13d ago 5 – running 1
Thu 1 Oct, 18:14 UTC FW27d ago 1 halved by day 2 13.6 days 0
Thu 1 Oct, 00:55 UTC28d ago 1 – 0.7 days 0
Wed 30 Sep, 14:20 UTC28d ago 1 – 0.4 days 1
Mon 21 Sep, 19:18 UTC37d ago 1 halved by day 4 8.8 days 0
Tue 15 Sep, 18:29 UTC43d ago 1 halved by day 1 6 days 0
Tue 15 Sep, 12:28 UTC43d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Test server Neon Rust?

These are the Rust Pop Watch lists that include Test server Neon Rust: European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Test server Neon Rust mean?

The game's server browser picks up these tags from Test server Neon Rust: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Its place in the server browser is under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does Test server Neon Rust rank against other Rust servers?

For the last seven days of player hours, Test server Neon Rust sits at #6,673, inside the top 30% of ranked servers and at #1,947 in Europe.

How many players are on Test server Neon Rust right now?

0 players are on Test server Neon Rust at the moment, out of 50 slots. Averaging 0 players across seven days, it topped out at 3. Look at 20:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.

Server facts

Is Test server Neon Rust online, and how reliable is it?

As of now, Test server Neon Rust is online. Based on the uptime it reports, the last restart was about 5 days 11 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.

Does Test server Neon Rust run smoothly?

The 48-hour average was 30 server fps, with a low of 13. The world carried as many as 31,439 entities, including buildings and deployables. The highest memory usage was 2,476 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Test server Neon Rust located?

With its EU tag, Test server Neon Rust lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 95.217.192.152:20530.

Which Rust version is Test server Neon Rust on?

On Linux, Test server Neon Rust runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on Test server Neon Rust when wipe day comes around?

Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 9 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 2.

What is the wipe schedule on Test server Neon Rust?

No next wipe can be predicted for Test server Neon Rust: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 13 days 22 hours.

The rules

Which map does Test server Neon Rust run?

A procedural map of 2,500 with seed 9302025 is what Test server Neon Rust runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Test server Neon Rust?

Nothing in the name tells you the gather rate on Test server Neon Rust. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join Test server Neon Rust?

Enter client.connect 95.217.192.152:20530 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://hosting.alkad.org/.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.