MR14 Future Map Test
Offline 95.24.0.203:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include MR14 Future Map Test?
You'll find MR14 Future Map Test on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on MR14 Future Map Test mean?
For the server browser, MR14 Future Map Test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does MR14 Future Map Test rank against other Rust servers?
The last seven days of player hours place MR14 Future Map Test at #13,885, in the top 60% of all ranked servers.
How many players are on MR14 Future Map Test right now?
MR14 Future Map Test went quiet 25 days 23 hours ago and is offline at the moment.
Server details
Is MR14 Future Map Test online, and how reliable is it?
Down at the moment: MR14 Future Map Test was last seen 25 days 23 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 1 October 2026.
Where is MR14 Future Map Test located?
There is no region from MR14 Future Map Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 95.24.0.203:28015.
Which Rust version is MR14 Future Map Test on?
On Windows, MR14 Future Map Test runs Rust network protocol 2634 and build 166494. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on MR14 Future Map Test?
Too few wipes are on record for MR14 Future Map Test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 3 hours.
The rules
What are the rules and settings on MR14 Future Map Test?
Nothing in the name tells you the gather rate on MR14 Future Map Test. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
How to join
How do I join MR14 Future Map Test?
The console method: start Rust, press F1, and type client.connect 95.24.0.203:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.