ServerName
Offline 95.24.104.152:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 01:15 UTC3d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include ServerName?
You'll find ServerName on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ServerName mean?
These are the tags ServerName publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does ServerName rank against other Rust servers?
A seven-day player-hours placing of #14,112 puts ServerName in the top 63% of all ranked servers.
How many players are on ServerName right now?
The last sighting of ServerName was 3 days 14 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 1.
Server details
Is ServerName online, and how reliable is it?
ServerName shows as offline, last spotted 3 days 14 hours ago. It was up 0% of the time over the last 2 full days, 0 of 48 hours in total. Rust Pop Watch's first record of it is 25 October 2026.
Where is ServerName located?
No region is published by ServerName. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 95.24.104.152:28015.
Which Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on ServerName when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on ServerName?
ServerName's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 3 days 14 hours.
Map and rules
Which map does ServerName run?
ServerName uses a procedural map, which the game generates.
What are the rules and settings on ServerName?
Nothing in the name tells you the gather rate on ServerName. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join ServerName?
The console method: start Rust, press F1, and type client.connect 95.24.104.152:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.