Testing server
Offline 95.26.138.245:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 18:32 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 18:17 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 16:55 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 16:33 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 16:10 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 15:41 UTC2d ago | – | – | – | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Testing server?
You'll find Testing server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Testing server mean?
For the server browser, Testing server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Testing server rank against other Rust servers?
The last seven days of player hours place Testing server at #10,134, in the top 46% of all ranked servers.
How many players are on Testing server right now?
The last sighting of Testing server was 2 days 8 hours ago, and it is offline now. Peak for the week was 1, against an average of 1 players.
Server details
Is Testing server online, and how reliable is it?
The server Testing server is not online now; 2 days 8 hours have passed since it was last seen. The last 2 full days saw uptime of 0%, with 0 out of 48 hours online. It came to Rust Pop Watch's attention on 25 October 2026.
Where is Testing server located?
No region is published by Testing server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 95.26.138.245:28015.
Which Rust version is Testing server on?
Rust network protocol 2635 and build 168909 is the version Testing server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Testing server?
A new world arrives on Testing server every few hours, which means there is no wipe schedule to follow and no reset that counts as a wipe.
Map and rules
What are the rules and settings on Testing server?
Nothing in the name tells you the gather rate on Testing server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Testing server?
The console method: start Rust, press F1, and type client.connect 95.26.138.245:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.