Live 51,773 players 11,668 servers online 133 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ Onlineright now
Celebrity profile

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+

Online 95.31.130.21:28015 checked 12m ago

3x biweekly wipes moddedoxidepve
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Vital stats

Players now 0/ 200 slots 0% full steadyagainst this time yesterday
7-day average1peak 6
Rank#2,778top 12%
Region–no continent published · group 8, the default
Last wipe12d agobiweekly schedule
Next wipe1d 5hFri 30 Oct, 15:01 UTC
The rise

Players

AveragePeak
0246810:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:01 UTC, in 1d 5h. Its biweekly schedule tag · low confidence

12.3 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

1d 5hFri 30 Oct, 15:01 UTC
7d 9hThu 5 Nov, 19:00 UTCFW
15d 5hFri 13 Nov, 15:01 UTC
29d 5hFri 27 Nov, 15:01 UTC
35d 9hThu 3 Dec, 19:00 UTCFW
43d 5hFri 11 Dec, 15:01 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:01 UTC12d ago 6 – running 2
Sat 3 Oct, 11:48 UTC25d ago 9 halved by day 3 13.1 days 3
Thu 1 Oct, 17:46 UTC FW27d ago 9 – 1.8 days 0
Sat 19 Sep, 09:32 UTC40d ago 6 held half 12.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

These Rust Pop Watch lists include PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: 3x Rust servers, live, Modded Rust servers, live, Rust PvE servers, ranked by who's hot and Rust zombie servers, by the numbers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

What do the server tags on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ mean?

The game's server browser picks up these tags from PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): There are 200 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; jp0 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ rank against other Rust servers?

A seven-day player-hours placing of #2,778 puts PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ in the top 12% of all ranked servers.

How many players are on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ right now?

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is holding 0 players, with 200 slots in total. Peak for the week was 6, against an average of 1 players. Over the last 48 hours, the fullest hour was 16:00 UTC, averaging 5 players.

Server details

Is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ online, and how reliable is it?

Right now, PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is up and running. About 6 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.

Does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ run smoothly?

Average server fps for the last 48 hours was 59, and it never went below 39. Entities reached a maximum of 151,488: buildings, deployables and everything else. The highest memory usage was 5,718 MB. What players experience as lag comes from low fps and a rising entity count.

Where is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ located?

No region is published by PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 95.31.130.21:28015.

Which Rust version is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ on?

Rust network protocol 2635 and build 168909 is the version PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ when wipe day comes around?

The average busiest crowd over recent wipes was 8 players. The crowd on the latest wipe topped out 25 hours in. Above half the peak until the next wipe: that happened in 50% of its recent wipes. The crowd fell under half by day 3 whenever it did not hold.

What is the wipe schedule on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Its tag sets the prediction, because PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+'s recorded wipes are too few to confirm the schedule. The next wipe is pencilled in for Friday 30 October at 15:01 UTC. Its current world has been live for 12 days 18 hours. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ run?

Generated by the game with seed 1337, the map on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is procedural and 4,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is Custom Map.

What are the rules and settings on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Going by its name, PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ runs 3x gather. Groups go up to 8 players, which is the default. no fighting other players: that is the pve mode. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Enter client.connect 95.31.130.21:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://mars.gamestores.app.

Decoded

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players There are 200 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

jp0
Custom tag The owner or a plugin added this tag, which isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.