Majestat Development Server #2
Offline EU 95.50.97.86:28915 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Majestat Development Server #2?
These Rust Pop Watch lists include Majestat Development Server #2: European Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Majestat Development Server #2 mean?
The game's server browser picks up these tags from Majestat Development Server #2: gmvanilla (Game mode): The mode is vanilla survival; mp4 (Max players): It has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it sits under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Majestat Development Server #2 rank against other Rust servers?
For the last seven days of player hours, Majestat Development Server #2 sits at #15,411, inside the top 69% of ranked servers and at #2,584 in Europe.
How many players are on Majestat Development Server #2 right now?
Majestat Development Server #2 went quiet 6 days 13 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
Server facts
Is Majestat Development Server #2 online, and how reliable is it?
Down at the moment: Majestat Development Server #2 was last seen 6 days 13 hours ago. It was up 14% of the time over the last 7 full days, 23 of 168 hours in total. Rust Pop Watch's first record of it is 12 October 2026.
Where is Majestat Development Server #2 located?
Majestat Development Server #2 uses its EU tag to list itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 95.50.97.86:28915.
Which Rust version is Majestat Development Server #2 on?
Rust network protocol 2634 and build 167398 is the version Majestat Development Server #2 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Majestat Development Server #2?
Too few wipes are on record for Majestat Development Server #2 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 17 days 1 hours is when the present world was made.
Rules and settings
Which map does Majestat Development Server #2 run?
A procedural map is what Majestat Development Server #2 runs, generated by the game.
What are the rules and settings on Majestat Development Server #2?
The name of Majestat Development Server #2 says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Majestat Development Server #2?
Enter client.connect 95.50.97.86:28915 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.