Live 37,024 players 11,692 servers online 87 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Hello Darkness Builder map Off dutyoffline
Celebrity profile

Hello Darkness Builder map

Offline 97.247.19.87:28017 checked 1d ago

moddedoxidepve
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Vital stats

Players now 1/ ? slots
7-day average0peak 1
Rank#9,418top 42%
Region–no continent published · group 8, the default
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Hello Darkness Builder map?

These are the Rust Pop Watch lists that include Hello Darkness Builder map: Modded Rust servers, live, Build and creative servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Hello Darkness Builder map mean?

For the server browser, Hello Darkness Builder map lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp0 (Max players): There are 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does Hello Darkness Builder map rank against other Rust servers?

Player hours over the last week rank Hello Darkness Builder map at #9,418, within the top 42% of ranked servers.

How many players are on Hello Darkness Builder map right now?

Offline now, Hello Darkness Builder map was last spotted 47 hours ago. Peak for the week was 1, against an average of 0 players. Look at 03:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

About the server

Is Hello Darkness Builder map online, and how reliable is it?

The server Hello Darkness Builder map is not online now; 47 hours have passed since it was last seen. Based on the uptime it reports, the last restart was about 18 hours ago. The last 2 full days saw uptime of 8%, with 4 out of 48 hours online. It came to Rust Pop Watch's attention on 26 October 2026.

Does Hello Darkness Builder map run smoothly?

Average server fps for the last 48 hours was 69, and it never went below 69. The world carried as many as 50,156 entities, including buildings and deployables. Up to 1,558 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is Hello Darkness Builder map located?

There is no region from Hello Darkness Builder map. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 97.247.19.87:28017.

Which Rust version is Hello Darkness Builder map on?

On Windows, Hello Darkness Builder map runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on Hello Darkness Builder map?

Hello Darkness Builder map's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 2 days 19 hours.

Rules and settings

Which map does Hello Darkness Builder map run?

The procedural map on Hello Darkness Builder map measures 3,000 and comes from the game with seed 408953264. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Hello Darkness Builder map?

The name of Hello Darkness Builder map says nothing about gather rate. Groups go up to 8 players, which is the default. pve is the game mode, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join Hello Darkness Builder map?

Enter client.connect 97.247.19.87:28017 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp0
Max players There are 0 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.