[DEV-OXIDE] Maestrea plugin test
Offline 98.128.242.189:28025 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [DEV-OXIDE] Maestrea plugin test?
These Rust Pop Watch lists include [DEV-OXIDE] Maestrea plugin test: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [DEV-OXIDE] Maestrea plugin test mean?
The game's server browser picks up these tags from [DEV-OXIDE] Maestrea plugin test: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): It has 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [DEV-OXIDE] Maestrea plugin test rank against other Rust servers?
A seven-day player-hours placing of #15,478 puts [DEV-OXIDE] Maestrea plugin test in the top 68% of all ranked servers.
How many players are on [DEV-OXIDE] Maestrea plugin test right now?
Offline now, [DEV-OXIDE] Maestrea plugin test was last spotted 38 days 12 hours ago.
Server details
Is [DEV-OXIDE] Maestrea plugin test online, and how reliable is it?
[DEV-OXIDE] Maestrea plugin test shows as offline, last spotted 38 days 12 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 19 September 2026.
Where is [DEV-OXIDE] Maestrea plugin test located?
There is no region from [DEV-OXIDE] Maestrea plugin test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 98.128.242.189:28025.
Which Rust version is [DEV-OXIDE] Maestrea plugin test on?
On Linux, [DEV-OXIDE] Maestrea plugin test runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on [DEV-OXIDE] Maestrea plugin test?
The record of [DEV-OXIDE] Maestrea plugin test's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 22 hours.
Rules and settings
Which map does [DEV-OXIDE] Maestrea plugin test run?
The map on [DEV-OXIDE] Maestrea plugin test is procedural, made by the game.
What are the rules and settings on [DEV-OXIDE] Maestrea plugin test?
No gather rate appears in the name of [DEV-OXIDE] Maestrea plugin test. Groups go up to 8 players, which is the default. It runs pve, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join [DEV-OXIDE] Maestrea plugin test?
Enter client.connect 98.128.242.189:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.