The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly
Online 98.142.11.17:25565 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 43 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 05:10 UTC15d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
These Rust Pop Watch lists include The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly: 2x Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly mean?
The game's server browser picks up these tags from The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly rank against other Rust servers?
A seven-day player-hours placing of #1,899 puts The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly in the top 9% of all ranked servers.
How many players are on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly right now?
0 players are on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly at the moment, out of 100 slots. Peak for the week was 10, against an average of 3 players. Look at 21:00 UTC: that was the busiest point of the last 48 hours, at 8 players on average.
Server facts
Is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly online, and how reliable is it?
Right now, The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is up and running. The uptime figure suggests it restarted roughly 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 162, a 96% uptime. It came to Rust Pop Watch's attention on 14 October 2026.
Does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run smoothly?
The 48-hour average was 142 server fps, with a low of 95. The world carried as many as 115,812 entities, including buildings and deployables. The highest memory usage was 3,545 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly located?
No region is published by The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 98.142.11.17:25565.
Which Rust version is The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly on?
Rust network protocol 2635 and build 168909 is the version The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly when wipe day comes around?
Across its recent wipes, the busiest point averaged 6 players. The crowd on the latest wipe topped out 43 hours in.
What is the wipe schedule on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
The record of The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 15 days 3 hours is when the present world was made.
Map and rules
Which map does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run?
A procedural map of 4,000 with seed 1337 is what The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.
What are the rules and settings on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
The name says it: The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly gathers at 2x. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
The console method: start Rust, press F1, and type client.connect 98.142.11.17:25565. Launch Rust on this page is another way, opening Rust via Steam and connecting.