[US] Skippy's Test Lab | 5x | PVE |
Online NA 98.2.204.240:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [US] Skippy's Test Lab | 5x | PVE |?
These are the Rust Pop Watch lists that include [US] Skippy's Test Lab | 5x | PVE |: The 5x scene, live, Modded Rust servers, live, Build and creative servers, live, Rust creative servers, watched and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
What do the server tags on [US] Skippy's Test Lab | 5x | PVE | mean?
The game's server browser picks up these tags from [US] Skippy's Test Lab | 5x | PVE |: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp20 (Max players): It has 20 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^c (Creative): Build what you like in this sandbox, with no gathering; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins; NA (North America): In the server browser it sits under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does [US] Skippy's Test Lab | 5x | PVE | rank against other Rust servers?
For the last seven days of player hours, [US] Skippy's Test Lab | 5x | PVE | sits at #5,519, inside the top 25% of ranked servers and at #925 in North America.
How many players are on [US] Skippy's Test Lab | 5x | PVE | right now?
1 players are on [US] Skippy's Test Lab | 5x | PVE | at the moment, out of 20 slots. Averaging 0 players across seven days, it topped out at 2. Over the last 48 hours, the fullest hour was 03:00 UTC, averaging 1 players.
Server details
Is [US] Skippy's Test Lab | 5x | PVE | online, and how reliable is it?
[US] Skippy's Test Lab | 5x | PVE | is live at the moment. Based on the uptime it reports, the last restart was about 8 hours ago. It was up 57% of the time over the last 7 full days, 96 of 168 hours in total. It came to Rust Pop Watch's attention on 19 October 2026.
Does [US] Skippy's Test Lab | 5x | PVE | run smoothly?
The 48-hour average was 145 server fps, with a low of 56. Entities reached a maximum of 90,299: buildings, deployables and everything else. The highest memory usage was 3,524 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [US] Skippy's Test Lab | 5x | PVE | located?
In North America, [US] Skippy's Test Lab | 5x | PVE | lists itself with its NA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 98.2.204.240:28015.
Which Rust version is [US] Skippy's Test Lab | 5x | PVE | on?
On Windows, [US] Skippy's Test Lab | 5x | PVE | runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on [US] Skippy's Test Lab | 5x | PVE |?
An estimate from the force wipe gives [US] Skippy's Test Lab | 5x | PVE |'s next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 3 hours is when the present world was made. The tags hold a monthly wipe schedule.
Map and rules
Which map does [US] Skippy's Test Lab | 5x | PVE | run?
A procedural map of 4,500 with seed 1337 is what [US] Skippy's Test Lab | 5x | PVE | runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is Custom Map.
What are the rules and settings on [US] Skippy's Test Lab | 5x | PVE |?
Gather comes at 5x on [US] Skippy's Test Lab | 5x | PVE |, according to its name. Groups go up to 8 players, which is the default. It runs build & creative, build freely in a sandbox, no gathering. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.
How to join
How do I join [US] Skippy's Test Lab | 5x | PVE |?
The console method: start Rust, press F1, and type client.connect 98.2.204.240:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
