Steve's Home Server
Offline 98.4.202.64:28015 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Steve's Home Server?
These are the Rust Pop Watch lists that include Steve's Home Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Steve's Home Server mean?
For the server browser, Steve's Home Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167058 (Build): It's on game build 167058; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Steve's Home Server rank against other Rust servers?
The last seven days of player hours place Steve's Home Server at #15,291, in the top 69% of all ranked servers.
How many players are on Steve's Home Server right now?
The last sighting of Steve's Home Server was 8 days 17 hours ago, and it is offline now.
About the server
Is Steve's Home Server online, and how reliable is it?
Steve's Home Server shows as offline, last spotted 8 days 17 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 8 October 2026.
Where is Steve's Home Server located?
There is no region from Steve's Home Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 98.4.202.64:28015.
Which Rust version is Steve's Home Server on?
Rust network protocol 2634 and build 167058 is the version Steve's Home Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Steve's Home Server?
Too few wipes are on record for Steve's Home Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 23 hours.
The rules
Which map does Steve's Home Server run?
A procedural map is what Steve's Home Server runs, generated by the game.
What are the rules and settings on Steve's Home Server?
The name of Steve's Home Server says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Join up
How do I join Steve's Home Server?
The console method: start Rust, press F1, and type client.connect 98.4.202.64:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.