Steve's Home Server
Offline 98.4.202.64:28015 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 00:38 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Steve's Home Server?
These Rust Pop Watch lists include Steve's Home Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Steve's Home Server mean?
The game's server browser picks up these tags from Steve's Home Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp20 (Max players): There are 20 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Steve's Home Server rank against other Rust servers?
A seven-day player-hours placing of #15,922 puts Steve's Home Server in the top 72% of all ranked servers.
How many players are on Steve's Home Server right now?
The last sighting of Steve's Home Server was 20 days 20 hours ago, and it is offline now.
Server details
Is Steve's Home Server online, and how reliable is it?
The server Steve's Home Server is not online now; 20 days 20 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 8 October 2026.
Where is Steve's Home Server located?
No region is published by Steve's Home Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 98.4.202.64:28015.
Which Rust version is Steve's Home Server on?
Rust network protocol 2634 and build 167058 is the version Steve's Home Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Steve's Home Server when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Steve's Home Server?
Too few wipes are on record for Steve's Home Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 20 hours.
The rules
Which map does Steve's Home Server run?
A procedural map is what Steve's Home Server runs, generated by the game.
What are the rules and settings on Steve's Home Server?
The name of Steve's Home Server says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Steve's Home Server?
Enter client.connect 98.4.202.64:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.