nmg-cycle
Offline 98.80.70.141:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include nmg-cycle?
You'll find nmg-cycle on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on nmg-cycle mean?
The game's server browser picks up these tags from nmg-cycle: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs162589 (Build): Game build: 162589; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does nmg-cycle rank against other Rust servers?
The last seven days of player hours place nmg-cycle at #15,050, in the top – of all ranked servers.
How many players are on nmg-cycle right now?
nmg-cycle went quiet 44 days 15 hours ago and is offline at the moment.
Server details
Is nmg-cycle online, and how reliable is it?
Down at the moment: nmg-cycle was last seen 44 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 14 September 2026.
Where is nmg-cycle located?
There is no region from nmg-cycle. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 98.80.70.141:28015.
Which Rust version is nmg-cycle on?
On Linux, nmg-cycle runs Rust network protocol 2633 and build 162589. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on nmg-cycle?
The record of nmg-cycle's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 44 days 15 hours.
Rules and settings
Which map does nmg-cycle run?
The map on nmg-cycle is procedural, made by the game.
What are the rules and settings on nmg-cycle?
The name of nmg-cycle says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join nmg-cycle?
The console method: start Rust, press F1, and type client.connect 98.80.70.141:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.