<SERVER_NAME>
Offline 98.97.13.208:28015 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include <SERVER_NAME>?
These are the Rust Pop Watch lists that include <SERVER_NAME>: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on <SERVER_NAME> mean?
These are the tags <SERVER_NAME> publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp0 (Max players): There are 0 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does <SERVER_NAME> rank against other Rust servers?
A seven-day player-hours placing of #15,338 puts <SERVER_NAME> in the top 69% of all ranked servers.
How many players are on <SERVER_NAME> right now?
<SERVER_NAME> went quiet 7 days 9 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
Server details
Is <SERVER_NAME> online, and how reliable is it?
Down at the moment: <SERVER_NAME> was last seen 7 days 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 9, a 5% uptime. The first time Rust Pop Watch saw it was 21 October 2026.
Where is <SERVER_NAME> located?
No region is published by <SERVER_NAME>. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 98.97.13.208:28015.
Which Rust version is <SERVER_NAME> on?
Rust network protocol 2634 and build 167781 is the version <SERVER_NAME> runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on <SERVER_NAME>?
<SERVER_NAME>'s rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 18 hours.
Rules and settings
Which map does <SERVER_NAME> run?
A procedural map is what <SERVER_NAME> runs, generated by the game.
What are the rules and settings on <SERVER_NAME>?
Nothing in the name tells you the gather rate on <SERVER_NAME>. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join <SERVER_NAME>?
Enter client.connect 98.97.13.208:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.