<SERVER_NAME>
Offline 98.97.14.195:28015 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include <SERVER_NAME>?
These are the Rust Pop Watch lists that include <SERVER_NAME>: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on <SERVER_NAME> mean?
The game's server browser picks up these tags from <SERVER_NAME>: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp0 (Max players): Slots: 0; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does <SERVER_NAME> rank against other Rust servers?
The last seven days of player hours place <SERVER_NAME> at #15,310, in the top 70% of all ranked servers.
How many players are on <SERVER_NAME> right now?
Offline now, <SERVER_NAME> was last spotted 10 days 11 hours ago.
About the server
Is <SERVER_NAME> online, and how reliable is it?
Down at the moment: <SERVER_NAME> was last seen 10 days 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 18 October 2026.
Where is <SERVER_NAME> located?
No region is published by <SERVER_NAME>. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 98.97.14.195:28015.
Which Rust version is <SERVER_NAME> on?
On Linux, <SERVER_NAME> runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on <SERVER_NAME>?
The record of <SERVER_NAME>'s wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 20 hours.
Map and rules
Which map does <SERVER_NAME> run?
A procedural map is what <SERVER_NAME> runs, generated by the game.
What are the rules and settings on <SERVER_NAME>?
No gather rate appears in the name of <SERVER_NAME>. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join <SERVER_NAME>?
The console method: start Rust, press F1, and type client.connect 98.97.14.195:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.