TEST
Offline 98.97.140.3:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 04:33 UTC36d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TEST?
These Rust Pop Watch lists include TEST: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
The game's server browser picks up these tags from TEST: gmrust (Game mode): Survival, standard Rust style; mp7 (Max players): It has 7 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does TEST rank against other Rust servers?
The last seven days of player hours place TEST at #13,219, in the top 57% of all ranked servers.
How many players are on TEST right now?
The last sighting of TEST was 35 days 18 hours ago, and it is offline now.
Server facts
Is TEST online, and how reliable is it?
The server TEST is not online now; 35 days 18 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 22 September 2026.
Where is TEST located?
No region is published by TEST. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 98.97.140.3:28015.
Which Rust version is TEST on?
Rust network protocol 2633 and build 164530 is the version TEST runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on TEST when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. 2 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on TEST?
The record of TEST's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 36 days 16 hours.
The rules
Which map does TEST run?
TEST uses a procedural map, which the game generates.
What are the rules and settings on TEST?
No gather rate appears in the name of TEST. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join TEST?
The console method: start Rust, press F1, and type client.connect 98.97.140.3:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.