<SERVER_NAME>
Offline 98.97.9.217:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include <SERVER_NAME>?
These are the Rust Pop Watch lists that include <SERVER_NAME>: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on <SERVER_NAME> mean?
For the server browser, <SERVER_NAME> lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp0 (Max players): It has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does <SERVER_NAME> rank against other Rust servers?
Player hours over the last week rank <SERVER_NAME> at #15,340, within the top 69% of ranked servers.
How many players are on <SERVER_NAME> right now?
<SERVER_NAME> went quiet 9 days 8 hours ago and is offline at the moment.
Server details
Is <SERVER_NAME> online, and how reliable is it?
<SERVER_NAME> shows as offline, last spotted 9 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 19 October 2026.
Where is <SERVER_NAME> located?
There is no region from <SERVER_NAME>. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 98.97.9.217:28015.
Which Rust version is <SERVER_NAME> on?
Rust network protocol 2634 and build 167781 is the version <SERVER_NAME> runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on <SERVER_NAME>?
<SERVER_NAME>'s rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 13 hours.
Rules and settings
Which map does <SERVER_NAME> run?
<SERVER_NAME> uses a procedural map, which the game generates.
What are the rules and settings on <SERVER_NAME>?
No gather rate appears in the name of <SERVER_NAME>. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join <SERVER_NAME>?
Enter client.connect 98.97.9.217:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.