Subdecay Test Server
Offline 99.11.254.90:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Subdecay Test Server?
You'll find Subdecay Test Server on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Subdecay Test Server mean?
These are the tags Subdecay Test Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Subdecay Test Server rank against other Rust servers?
Player hours over the last week rank Subdecay Test Server at #15,505, within the top – of ranked servers.
How many players are on Subdecay Test Server right now?
The last sighting of Subdecay Test Server was 41 days 22 hours ago, and it is offline now.
Server details
Is Subdecay Test Server online, and how reliable is it?
The server Subdecay Test Server is not online now; 41 days 22 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 17 September 2026.
Where is Subdecay Test Server located?
No region is published by Subdecay Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 99.11.254.90:28015.
Which Rust version is Subdecay Test Server on?
Rust network protocol 2633 and build 163794 is the version Subdecay Test Server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Subdecay Test Server?
The record of Subdecay Test Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 41 days 22 hours.
Map and rules
Which map does Subdecay Test Server run?
A procedural map is what Subdecay Test Server runs, generated by the game.
What are the rules and settings on Subdecay Test Server?
Nothing in the name tells you the gather rate on Subdecay Test Server. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Subdecay Test Server?
The console method: start Rust, press F1, and type client.connect 99.11.254.90:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.