Kevin's Rust Server
Offline 99.64.48.149:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 15:48 UTC44d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Kevin's Rust Server?
These are the Rust Pop Watch lists that include Kevin's Rust Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Kevin's Rust Server mean?
These are the tags Kevin's Rust Server publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Kevin's Rust Server rank against other Rust servers?
A seven-day player-hours placing of #15,025 puts Kevin's Rust Server in the top – of all ranked servers.
How many players are on Kevin's Rust Server right now?
Offline now, Kevin's Rust Server was last spotted 43 days 8 hours ago.
About the server
Is Kevin's Rust Server online, and how reliable is it?
Kevin's Rust Server shows as offline, last spotted 43 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is Kevin's Rust Server located?
No region is published by Kevin's Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 99.64.48.149:28015.
Which Rust version is Kevin's Rust Server on?
Rust network protocol 2633 and build 163794 is the version Kevin's Rust Server runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Kevin's Rust Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Kevin's Rust Server?
The record of Kevin's Rust Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 44 days 8 hours.
Rules and settings
Which map does Kevin's Rust Server run?
Kevin's Rust Server uses a procedural map, which the game generates.
What are the rules and settings on Kevin's Rust Server?
No gather rate appears in the name of Kevin's Rust Server. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Kevin's Rust Server?
The console method: start Rust, press F1, and type client.connect 99.64.48.149:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.