Marc's Rust (private)
Offline 99.83.58.58:28015 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 04:49 UTC21d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Marc's Rust (private)?
These are the Rust Pop Watch lists that include Marc's Rust (private): Rust tutorial servers, Community servers, by the numbers and Vanilla Rust servers, live. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v and Tutorial on ^t; Group limit: 5 or more.
What do the server tags on Marc's Rust (private) mean?
For the server browser, Marc's Rust (private) lists these tags: gmvanilla (Game mode): This is vanilla survival; mp4 (Max players): It has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available for new players here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Marc's Rust (private) rank against other Rust servers?
The last seven days of player hours place Marc's Rust (private) at #15,097, in the top 70% of all ranked servers.
How many players are on Marc's Rust (private) right now?
The last sighting of Marc's Rust (private) was 13 days 10 hours ago, and it is offline now.
About the server
Is Marc's Rust (private) online, and how reliable is it?
The server Marc's Rust (private) is not online now; 13 days 10 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 5 October 2026.
Where is Marc's Rust (private) located?
No region is published by Marc's Rust (private). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 99.83.58.58:28015.
Which Rust version is Marc's Rust (private) on?
Rust network protocol 2634 and build 167781 is the version Marc's Rust (private) runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Marc's Rust (private) when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Marc's Rust (private)?
Too few wipes are on record for Marc's Rust (private) to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 22 hours.
Map and rules
Which map does Marc's Rust (private) run?
A procedural map is what Marc's Rust (private) runs, generated by the game.
What are the rules and settings on Marc's Rust (private)?
Nothing in the name tells you the gather rate on Marc's Rust (private). Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It appears under Community in the browser. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Marc's Rust (private)?
Enter client.connect 99.83.58.58:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.