RUST UNTIMATE.RATE
Offline 1.46.141.171:28015 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RUST UNTIMATE.RATE?
These Rust Pop Watch lists include RUST UNTIMATE.RATE: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RUST UNTIMATE.RATE mean?
For the server browser, RUST UNTIMATE.RATE lists these tags: gmrust (Game mode): Survival, standard Rust style; mp6 (Max players): It has 6 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RUST UNTIMATE.RATE rank against other Rust servers?
A seven-day player-hours placing of #14,536 puts RUST UNTIMATE.RATE in the top 66% of all ranked servers.
How many players are on RUST UNTIMATE.RATE right now?
Offline now, RUST UNTIMATE.RATE was last spotted 20 days 17 hours ago.
Server details
Is RUST UNTIMATE.RATE online, and how reliable is it?
The server RUST UNTIMATE.RATE is not online now; 20 days 17 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 8 October 2026.
Where is RUST UNTIMATE.RATE located?
There is no region from RUST UNTIMATE.RATE. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 1.46.141.171:28015.
Which Rust version is RUST UNTIMATE.RATE on?
On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2634 and build 166586. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on RUST UNTIMATE.RATE?
The record of RUST UNTIMATE.RATE's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 25 days 10 hours.
The rules
Which map does RUST UNTIMATE.RATE run?
A procedural map is what RUST UNTIMATE.RATE runs, generated by the game.
What are the rules and settings on RUST UNTIMATE.RATE?
The name of RUST UNTIMATE.RATE says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join RUST UNTIMATE.RATE?
Enter client.connect 1.46.141.171:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.