RUST UNTIMATE.RATE
Offline 1.46.142.226:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 09:33 UTC44d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RUST UNTIMATE.RATE?
These Rust Pop Watch lists include RUST UNTIMATE.RATE: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RUST UNTIMATE.RATE mean?
For the server browser, RUST UNTIMATE.RATE lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp6 (Max players): There are 6 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RUST UNTIMATE.RATE rank against other Rust servers?
A seven-day player-hours placing of #15,050 puts RUST UNTIMATE.RATE in the top – of all ranked servers.
How many players are on RUST UNTIMATE.RATE right now?
Offline now, RUST UNTIMATE.RATE was last spotted 44 days 10 hours ago.
Server facts
Is RUST UNTIMATE.RATE online, and how reliable is it?
RUST UNTIMATE.RATE shows as offline, last spotted 44 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 14 September 2026.
Where is RUST UNTIMATE.RATE located?
No region is published by RUST UNTIMATE.RATE. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 1.46.142.226:28015.
Which Rust version is RUST UNTIMATE.RATE on?
Rust network protocol 2633 and build 162929 is the version RUST UNTIMATE.RATE runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on RUST UNTIMATE.RATE when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 44 days 11 hours.
Map and rules
Which map does RUST UNTIMATE.RATE run?
RUST UNTIMATE.RATE uses a procedural map, which the game generates.
What are the rules and settings on RUST UNTIMATE.RATE?
No gather rate appears in the name of RUST UNTIMATE.RATE. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join RUST UNTIMATE.RATE?
The console method: start Rust, press F1, and type client.connect 1.46.142.226:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.