RUST UNTIMATE.RATE
Offline 1.46.48.220:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RUST UNTIMATE.RATE?
These are the Rust Pop Watch lists that include RUST UNTIMATE.RATE: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RUST UNTIMATE.RATE mean?
These are the tags RUST UNTIMATE.RATE publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp6 (Max players): There are 6 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does RUST UNTIMATE.RATE rank against other Rust servers?
The last seven days of player hours place RUST UNTIMATE.RATE at #13,349, in the top – of all ranked servers.
How many players are on RUST UNTIMATE.RATE right now?
Offline now, RUST UNTIMATE.RATE was last spotted 41 days 10 hours ago.
About the server
Is RUST UNTIMATE.RATE online, and how reliable is it?
The server RUST UNTIMATE.RATE is not online now; 41 days 10 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 16 September 2026.
Where is RUST UNTIMATE.RATE located?
No region is published by RUST UNTIMATE.RATE. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 1.46.48.220:28015.
Which Rust version is RUST UNTIMATE.RATE on?
On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2633 and build 162929. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on RUST UNTIMATE.RATE?
Too few wipes are on record for RUST UNTIMATE.RATE to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 41 days 15 hours.
Rules and settings
What are the rules and settings on RUST UNTIMATE.RATE?
No gather rate appears in the name of RUST UNTIMATE.RATE. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join RUST UNTIMATE.RATE?
The console method: start Rust, press F1, and type client.connect 1.46.48.220:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.