My Rust server
Offline 100.61.137.99:27500 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Rust server?
These Rust Pop Watch lists include My Rust server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Rust server mean?
The game's server browser picks up these tags from My Rust server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does My Rust server rank against other Rust servers?
A seven-day player-hours placing of #15,923 puts My Rust server in the top 69% of all ranked servers.
How many players are on My Rust server right now?
The last sighting of My Rust server was 27 days 8 hours ago, and it is offline now.
About the server
Is My Rust server online, and how reliable is it?
Down at the moment: My Rust server was last seen 27 days 8 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 2 October 2026.
Where is My Rust server located?
No region is published by My Rust server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 100.61.137.99:27500.
Which Rust version is My Rust server on?
On Linux, My Rust server runs Rust network protocol 2634 and build 166494. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on My Rust server?
Too few wipes are on record for My Rust server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 8 hours.
Rules and settings
Which map does My Rust server run?
The map on My Rust server is procedural, made by the game.
What are the rules and settings on My Rust server?
No gather rate appears in the name of My Rust server. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join My Rust server?
Enter client.connect 100.61.137.99:27500 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.