TTC-Verify
Offline 101.143.189.73:28015 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TTC-Verify?
These Rust Pop Watch lists include TTC-Verify: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TTC-Verify mean?
For the server browser, TTC-Verify lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does TTC-Verify rank against other Rust servers?
The last seven days of player hours place TTC-Verify at #15,749, in the top 71% of all ranked servers.
How many players are on TTC-Verify right now?
Offline now, TTC-Verify was last spotted 34 days 21 hours ago.
Server details
Is TTC-Verify online, and how reliable is it?
The server TTC-Verify is not online now; 34 days 21 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 24 September 2026.
Where is TTC-Verify located?
No region is published by TTC-Verify. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 101.143.189.73:28015.
Which Rust version is TTC-Verify on?
On Linux, TTC-Verify runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on TTC-Verify?
Too few wipes are on record for TTC-Verify to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 49 days.
The rules
Which map does TTC-Verify run?
The map on TTC-Verify is procedural, made by the game.
What are the rules and settings on TTC-Verify?
No gather rate appears in the name of TTC-Verify. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join TTC-Verify?
The console method: start Rust, press F1, and type client.connect 101.143.189.73:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.