test server
Offline 102.210.136.182:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:31 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include test server?
These are the Rust Pop Watch lists that include test server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on test server mean?
The game's server browser picks up these tags from test server: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does test server rank against other Rust servers?
A seven-day player-hours placing of #11,413 puts test server in the top 52% of all ranked servers.
How many players are on test server right now?
The last sighting of test server was 6 days 2 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 1.
Server facts
Is test server online, and how reliable is it?
The server test server is not online now; 6 days 2 hours have passed since it was last seen. Out of 120 hours in the last 5 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 22 October 2026.
Where is test server located?
There is no region from test server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 102.210.136.182:28015.
Which Rust version is test server on?
On Windows, test server runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on test server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on test server?
Too few wipes are on record for test server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 6 days 4 hours.
Map and rules
Which map does test server run?
The map on test server is procedural, made by the game.
What are the rules and settings on test server?
The name of test server says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join test server?
The console method: start Rust, press F1, and type client.connect 102.210.136.182:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.