nameserver
Offline 103.121.48.211:28015 checked 30d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include nameserver?
These Rust Pop Watch lists include nameserver: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
The game's server browser picks up these tags from nameserver: gmrust (Game mode): Survival, standard Rust style; mp15 (Max players): It has 15 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does nameserver rank against other Rust servers?
A seven-day player-hours placing of #14,490 puts nameserver in the top 61% of all ranked servers.
How many players are on nameserver right now?
The last sighting of nameserver was 30 days 16 hours ago, and it is offline now.
Server details
Is nameserver online, and how reliable is it?
Down at the moment: nameserver was last seen 30 days 16 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 27 September 2026.
Where is nameserver located?
No region is published by nameserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 103.121.48.211:28015.
Which Rust version is nameserver on?
Rust network protocol 2633 and build 165217 is the version nameserver runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on nameserver?
The record of nameserver's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 32 days 7 hours.
Map and rules
Which map does nameserver run?
A procedural map is what nameserver runs, generated by the game.
What are the rules and settings on nameserver?
The name of nameserver says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join nameserver?
The console method: start Rust, press F1, and type client.connect 103.121.48.211:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.