RandomRaids local test
Offline 103.126.50.66:28115 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RandomRaids local test?
These are the Rust Pop Watch lists that include RandomRaids local test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RandomRaids local test mean?
For the server browser, RandomRaids local test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does RandomRaids local test rank against other Rust servers?
A seven-day player-hours placing of #15,432 puts RandomRaids local test in the top 69% of all ranked servers.
How many players are on RandomRaids local test right now?
Offline now, RandomRaids local test was last spotted 7 days 18 hours ago.
Server facts
Is RandomRaids local test online, and how reliable is it?
Down at the moment: RandomRaids local test was last seen 7 days 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 21 October 2026.
Where is RandomRaids local test located?
There is no region from RandomRaids local test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 103.126.50.66:28115.
Which Rust version is RandomRaids local test on?
On Windows, RandomRaids local test runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on RandomRaids local test?
RandomRaids local test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 11 days is when the present world was made.
The rules
Which map does RandomRaids local test run?
RandomRaids local test uses a procedural map, which the game generates.
What are the rules and settings on RandomRaids local test?
No gather rate appears in the name of RandomRaids local test. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join RandomRaids local test?
Enter client.connect 103.126.50.66:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.