MoonNuts
Online 103.15.237.121:21363 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:56 UTC4d ago | 1 | – | running | 0 |
| Fri 2 Oct, 04:31 UTC27d ago | 4 | halved by day 3 | 23.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include MoonNuts?
These are the Rust Pop Watch lists that include MoonNuts: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on MoonNuts mean?
For the server browser, MoonNuts lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does MoonNuts rank against other Rust servers?
Player hours over the last week rank MoonNuts at #13,663, within the top 61% of ranked servers.
How many players are on MoonNuts right now?
MoonNuts is holding 0 players, with 40 slots in total. Peak for the week was 1, against an average of 0 players.
Server facts
Is MoonNuts online, and how reliable is it?
As of now, MoonNuts is online. About 2 days 18 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 39%, with 65 out of 168 hours online. The first time Rust Pop Watch saw it was 24 September 2026.
Does MoonNuts run smoothly?
Average server fps for the last 48 hours was 238, and it never went below 221. Entities reached a maximum of 17,166: buildings, deployables and everything else. The highest memory usage was 3,742 MB. What players experience as lag comes from low fps and a rising entity count.
Where is MoonNuts located?
No region is published by MoonNuts. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 103.15.237.121:21363.
Which Rust version is MoonNuts on?
On Linux, MoonNuts runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on MoonNuts when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. 1 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. The crowd fell under half by day 3 whenever it did not hold.
What is the wipe schedule on MoonNuts?
Too few wipes are on record for MoonNuts to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 4 days 1 hours.
The rules
Which map does MoonNuts run?
A procedural map of 2,000 with seed 1318161680 is what MoonNuts runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on MoonNuts?
No gather rate appears in the name of MoonNuts. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join MoonNuts?
The console method: start Rust, press F1, and type client.connect 103.15.237.121:21363. Launch Rust on this page is another way, opening Rust via Steam and connecting.