A Shockbyte Rust Server
Online 103.15.237.93:20282 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 06:03 UTC9d ago | 2 | – | running | 0 |
| Thu 15 Oct, 10:43 UTC13d ago | 3 | halved by day 3 | 4.8 days | 0 |
| Wed 14 Oct, 23:45 UTC14d ago | 3 | – | 0.5 days | 0 |
| Wed 7 Oct, 11:25 UTC21d ago | 3 | halved by day 1 | 7.5 days | 0 |
| Fri 2 Oct, 11:16 UTC26d ago | 3 | halved by day 1 | 5 days | 1 |
| Fri 2 Oct, 04:00 UTC27d ago | 3 | – | 0.3 days | 0 |
| Mon 28 Sep, 06:18 UTC30d ago | 3 | halved by day 2 | 3.9 days | 0 |
| Fri 25 Sep, 01:59 UTC34d ago | 3 | held half | 3.2 days | 0 |
| Thu 24 Sep, 03:21 UTC35d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?
These Rust Pop Watch lists include A Shockbyte Rust Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does A Shockbyte Rust Server rank against other Rust servers?
A seven-day player-hours placing of #14,045 puts A Shockbyte Rust Server in the top 63% of all ranked servers.
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server is holding 0 players, with 4 slots in total. Peak for the week was 1, against an average of 0 players.
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is live at the moment. Based on the uptime it reports, the last restart was about 8 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does A Shockbyte Rust Server run smoothly?
The 48-hour average was 187 server fps, with a low of 134. Entities reached a maximum of 69,169: buildings, deployables and everything else. The highest memory usage was 6,123 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is A Shockbyte Rust Server located?
There is no region from A Shockbyte Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 103.15.237.93:20282.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167781 is the version A Shockbyte Rust Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on A Shockbyte Rust Server when wipe day comes around?
The average busiest crowd over recent wipes was 3 players. The crowd on the latest wipe topped out 0 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 1.
What is the wipe schedule on A Shockbyte Rust Server?
There is no next wipe to predict on A Shockbyte Rust Server, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 8 days 23 hours.
Rules and settings
Which map does A Shockbyte Rust Server run?
The procedural map on A Shockbyte Rust Server measures 3,500 and comes from the game with seed 484012. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on A Shockbyte Rust Server?
Nothing in the name tells you the gather rate on A Shockbyte Rust Server. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join A Shockbyte Rust Server?
The console method: start Rust, press F1, and type client.connect 103.15.237.93:20282. Launch Rust on this page is another way, opening Rust via Steam and connecting.