test plugins
Offline 103.151.173.91:28015 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include test plugins?
You'll find test plugins on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test plugins mean?
These are the tags test plugins publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp99 (Max players): It has 99 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^x (Unknown flag): No documentation from Facepunch covers this flag. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does test plugins rank against other Rust servers?
Player hours over the last week rank test plugins at #13,595, within the top 62% of ranked servers.
How many players are on test plugins right now?
The last sighting of test plugins was 18 days ago, and it is offline now.
Server facts
Is test plugins online, and how reliable is it?
Down at the moment: test plugins was last seen 18 days ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 10 October 2026.
Where is test plugins located?
There is no region from test plugins. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 103.151.173.91:28015.
Which Rust version is test plugins on?
On Windows, test plugins runs Rust network protocol 2634 and build 166494. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on test plugins?
The record of test plugins's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 26 days 10 hours is when the present world was made.
The rules
What are the rules and settings on test plugins?
No gather rate appears in the name of test plugins. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is off.
How to join
How do I join test plugins?
The console method: start Rust, press F1, and type client.connect 103.151.173.91:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.