Live 45,438 players 11,634 servers online 91 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published pllm-test-0 Off dutyoffline
Celebrity profile

pllm-test-0

Offline 103.196.86.124:28015 checked 15d ago

moddedcarbon
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Vital stats

Players now 0/ 4 slots 0% full
7-day average0peak –
Rank#15,441top 71%
Region–no continent published · group 8, the default
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include pllm-test-0?

You'll find pllm-test-0 on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on pllm-test-0 mean?

The game's server browser picks up these tags from pllm-test-0: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does pllm-test-0 rank against other Rust servers?

Player hours over the last week rank pllm-test-0 at #15,441, within the top 71% of ranked servers.

How many players are on pllm-test-0 right now?

pllm-test-0 went quiet 15 days 7 hours ago and is offline at the moment.

Server facts

Is pllm-test-0 online, and how reliable is it?

Down at the moment: pllm-test-0 was last seen 15 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 13 October 2026.

Where is pllm-test-0 located?

No region is published by pllm-test-0. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 103.196.86.124:28015.

Which Rust version is pllm-test-0 on?

Rust network protocol 2634 and build 167584 is the version pllm-test-0 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What is the wipe schedule on pllm-test-0?

The record of pllm-test-0's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 15 days 8 hours.

The rules

Which map does pllm-test-0 run?

The map on pllm-test-0 is procedural, made by the game.

What are the rules and settings on pllm-test-0?

Nothing in the name tells you the gather rate on pllm-test-0. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join pllm-test-0?

Enter client.connect 103.196.86.124:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp4
Max players Slots: 4.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs167584
Build Game build: 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.