chill-dev-test
Offline 103.62.155.217:28500 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:29 UTC25d ago | 0 | – | running | 0 |
| Tue 22 Sep, 06:03 UTC36d ago | 1 | halved by day 5 | 11.3 days | 0 |
| Fri 18 Sep, 05:12 UTC40d ago | 0 | – | 4 days | 0 |
| Thu 10 Sep, 09:22 UTC48d ago | – | – | 7.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include chill-dev-test?
These Rust Pop Watch lists include chill-dev-test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on chill-dev-test mean?
The game's server browser picks up these tags from chill-dev-test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does chill-dev-test rank against other Rust servers?
The last seven days of player hours place chill-dev-test at #15,967, in the top 71% of all ranked servers.
How many players are on chill-dev-test right now?
chill-dev-test went quiet 22 days 3 hours ago and is offline at the moment.
Server details
Is chill-dev-test online, and how reliable is it?
chill-dev-test shows as offline, last spotted 22 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Where is chill-dev-test located?
No region is published by chill-dev-test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 103.62.155.217:28500.
Which Rust version is chill-dev-test on?
Rust network protocol 2634 and build 166652 is the version chill-dev-test runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on chill-dev-test when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 10 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 5 whenever it did not hold.
What is the wipe schedule on chill-dev-test?
There is no next wipe to predict on chill-dev-test, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 25 days 14 hours is when the present world was made.
Rules and settings
Which map does chill-dev-test run?
The map on chill-dev-test is procedural, made by the game.
What are the rules and settings on chill-dev-test?
The name of chill-dev-test says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join chill-dev-test?
The console method: start Rust, press F1, and type client.connect 103.62.155.217:28500. Launch Rust on this page is another way, opening Rust via Steam and connecting.