NotThatName
Offline 103.62.51.132:28185 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include NotThatName?
These are the Rust Pop Watch lists that include NotThatName: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on NotThatName mean?
These are the tags NotThatName publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): You need the same game version to get in: protocol 2632; cs162434 (Build): Game build: 162434; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does NotThatName rank against other Rust servers?
A seven-day player-hours placing of #15,021 puts NotThatName in the top – of all ranked servers.
How many players are on NotThatName right now?
The last sighting of NotThatName was 44 days 16 hours ago, and it is offline now.
Server facts
Is NotThatName online, and how reliable is it?
Down at the moment: NotThatName was last seen 44 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is NotThatName located?
No region is published by NotThatName. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 103.62.51.132:28185.
Which Rust version is NotThatName on?
Rust network protocol 2632 and build 162434 is the version NotThatName runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on NotThatName?
The record of NotThatName's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 61 days 16 hours.
Map and rules
Which map does NotThatName run?
NotThatName uses a procedural map, which the game generates.
What are the rules and settings on NotThatName?
The name of NotThatName says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join NotThatName?
The console method: start Rust, press F1, and type client.connect 103.62.51.132:28185. Launch Rust on this page is another way, opening Rust via Steam and connecting.