Live 48,663 players 11,668 servers online 118 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Friend Not Foe / PvE Community / Australasia Onlineright now
Celebrity profile · OC

Friend Not Foe / PvE Community / Australasia

Online OC 103.62.51.209:49105 checked 8m ago

quad biweekly wipes moddedoxidepve
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average1peak 4
Rank#4,011top 18% · #103 in OC
RegionOCOC · group quad
Last wipe13d agobiweekly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
00.511.5210:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 48% in OC, and #252 of the quad servers (top 31%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

Coming wipes

7d 9hThu 5 Nov, 19:00 UTCFW
14d 7hThu 12 Nov, 17:13 UTC
35d 9hThu 3 Dec, 19:00 UTCFW
42d 7hThu 10 Dec, 17:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:13 UTC13d ago 7 – running 1
Thu 1 Oct, 17:51 UTC FW27d ago 10 halved by day 6 14 days 0
Thu 17 Sep, 17:04 UTC41d ago 9 halved by day 4 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Friend Not Foe / PvE Community / Australasia?

These are the Rust Pop Watch lists that include Friend Not Foe / PvE Community / Australasia: Oceania Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Friend Not Foe / PvE Community / Australasia mean?

For the server browser, Friend Not Foe / PvE Community / Australasia lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptsw (Networking): 'sw' is the network layer used here; $r? (Region code): Region code left blank; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): Its place in the server browser is under Oceania. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does Friend Not Foe / PvE Community / Australasia rank against other Rust servers?

Friend Not Foe / PvE Community / Australasia takes #4,011 on seven-day player hours, a top 18% spot overall and #103 across Oceania. Within the quad category, it sits at #252.

How many players are on Friend Not Foe / PvE Community / Australasia right now?

Friend Not Foe / PvE Community / Australasia is holding 0 players, with 50 slots in total. Averaging 1 players across seven days, it topped out at 4. Look at 11:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.

About the server

Is Friend Not Foe / PvE Community / Australasia online, and how reliable is it?

Right now, Friend Not Foe / PvE Community / Australasia is up and running. Based on the uptime it reports, the last restart was about 13 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does Friend Not Foe / PvE Community / Australasia run smoothly?

Its server fps over the last 48 hours averaged 59, with 54 as the lowest. The world carried as many as 94,005 entities, including buildings and deployables. Up to 2,492 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is Friend Not Foe / PvE Community / Australasia located?

With its OC tag, Friend Not Foe / PvE Community / Australasia lists itself in Oceania. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 103.62.51.209:49105.

Which Rust version is Friend Not Foe / PvE Community / Australasia on?

On Windows, Friend Not Foe / PvE Community / Australasia runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on Friend Not Foe / PvE Community / Australasia when wipe day comes around?

Across its recent wipes, the busiest point averaged 9 players. The crowd on the latest wipe topped out 38 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. The crowd fell under half by day 5 whenever it did not hold.

What is the wipe schedule on Friend Not Foe / PvE Community / Australasia?

Wipes on Friend Not Foe / PvE Community / Australasia follow a every 4 weeks on Thursday at 17:13 UTC pattern. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 13 days 16 hours is when the present world was made. The tags list a fortnightly wipe schedule.

Map and rules

Which map does Friend Not Foe / PvE Community / Australasia run?

The procedural map on Friend Not Foe / PvE Community / Australasia measures 3,800 and comes from the game with seed 1255517319. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Friend Not Foe / PvE Community / Australasia?

Nothing in the name tells you the gather rate on Friend Not Foe / PvE Community / Australasia. quad is the group rule, capping teams at 4 players. pve is the game mode, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Join up

How do I join Friend Not Foe / PvE Community / Australasia?

Enter client.connect 103.62.51.209:49105 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://friendnotfoe.co.uk/.

Decoded

Server tags

what each one means

Published as mp50,ptsw,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players It has 50 slots.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptsw
Networking 'sw' is the network layer used here.
$r?
Region code Region code left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

OC
Oceania Its place in the server browser is under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.