Server start
Offline 103.75.11.54:28015 checked 37d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Server start?
These Rust Pop Watch lists include Server start: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Server start mean?
The game's server browser picks up these tags from Server start: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Server start rank against other Rust servers?
A seven-day player-hours placing of #14,334 puts Server start in the top 62% of all ranked servers.
How many players are on Server start right now?
The last sighting of Server start was 37 days ago, and it is offline now.
Server facts
Is Server start online, and how reliable is it?
Down at the moment: Server start was last seen 37 days ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 22 September 2026.
Where is Server start located?
There is no region from Server start. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 103.75.11.54:28015.
Which Rust version is Server start on?
Rust network protocol 2633 and build 164530 is the version Server start runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Server start?
Too few wipes are on record for Server start to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 37 days 4 hours is when the present world was made.
The rules
Which map does Server start run?
Server start uses a procedural map, which the game generates.
What are the rules and settings on Server start?
The name of Server start says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Server start?
Enter client.connect 103.75.11.54:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.