Server start
Offline 103.75.11.77:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Server start?
You'll find Server start on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Server start mean?
For the server browser, Server start lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Server start rank against other Rust servers?
The last seven days of player hours place Server start at #15,498, in the top – of all ranked servers.
How many players are on Server start right now?
The last sighting of Server start was 42 days 11 hours ago, and it is offline now.
Server facts
Is Server start online, and how reliable is it?
Server start shows as offline, last spotted 42 days 11 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 16 September 2026.
Where is Server start located?
There is no region from Server start. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 103.75.11.77:28015.
Which Rust version is Server start on?
Rust network protocol 2633 and build 163794 is the version Server start runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Server start?
The record of Server start's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 42 days 11 hours.
Rules and settings
Which map does Server start run?
Server start uses a procedural map, which the game generates.
What are the rules and settings on Server start?
The name of Server start says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join Server start?
Enter client.connect 103.75.11.77:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.