TMD Test [Whitelist Only]
Online 104.129.132.129:28025 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, and #431 of the quad servers (top 52%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 03:05 UTC7d ago | 2 | – | running | 1 |
| Sun 18 Oct, 19:18 UTC10d ago | 1 | halved by day 1 | 3.3 days | 0 |
| Thu 8 Oct, 00:48 UTC21d ago | 1 | halved by day 1 | 10.8 days | 0 |
| Thu 1 Oct, 22:03 UTC FW27d ago | 2 | halved by day 1 | 6.1 days | 0 |
| Tue 29 Sep, 19:54 UTC29d ago | 0 | – | 2.1 days | 0 |
| Thu 17 Sep, 18:15 UTC41d ago | 1 | halved by day 1 | 12.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TMD Test [Whitelist Only]?
These are the Rust Pop Watch lists that include TMD Test [Whitelist Only]: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and The roleplay set, by the numbers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on TMD Test [Whitelist Only] mean?
For the server browser, TMD Test [Whitelist Only] lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts4 (Group limit): Each team is capped at 4; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): It wipes on a two-week cycle; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; modded (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does TMD Test [Whitelist Only] rank against other Rust servers?
The last seven days of player hours place TMD Test [Whitelist Only] at #8,020, in the top 36% of all ranked servers. Within the quad category, it sits at #431.
How many players are on TMD Test [Whitelist Only] right now?
The current tally at TMD Test [Whitelist Only]: 0 players across 10 slots. Peak for the week was 2, against an average of 0 players. Over the last 48 hours, the fullest hour was 18:00 UTC, averaging 0 players.
Server details
Is TMD Test [Whitelist Only] online, and how reliable is it?
TMD Test [Whitelist Only] is live at the moment. About 13 minutes ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does TMD Test [Whitelist Only] run smoothly?
The 48-hour average was 30 server fps, with a low of 30. At its peak it held 121,633 entities: buildings, deployables and all the rest. Memory use peaked at 5,475 MB. What players experience as lag comes from low fps and a rising entity count.
Where is TMD Test [Whitelist Only] located?
There is no region from TMD Test [Whitelist Only]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.129.132.129:28025.
Which Rust version is TMD Test [Whitelist Only] on?
Rust network protocol 2635 and build 168909 is the version TMD Test [Whitelist Only] runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on TMD Test [Whitelist Only] when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 16 hours after it began. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 1.
What is the wipe schedule on TMD Test [Whitelist Only]?
Too few wipes are recorded on TMD Test [Whitelist Only] to confirm its schedule, so its tag drives the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 7 days 6 hours. The tags list a fortnightly wipe schedule.
Rules and settings
Which map does TMD Test [Whitelist Only] run?
A procedural map of 4,096 with seed 1337 is what TMD Test [Whitelist Only] runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.
What are the rules and settings on TMD Test [Whitelist Only]?
Nothing in the name tells you the gather rate on TMD Test [Whitelist Only]. The cap on groups is 4 players (quad). It runs roleplay, roleplay rules across towns and jobs. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join TMD Test [Whitelist Only]?
The console method: start Rust, press F1, and type client.connect 104.129.132.129:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://store.themonsterden.net/.