Live 43,088 players 11,654 servers online 107 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Testing Grounds Onlineright now
Celebrity profile

Testing Grounds

Online 104.129.132.215:28039 checked 9m ago

moddedcarbon
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Vital stats

Players now 0/ 20 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,264top 69%
Region–no continent published · group 8, the default
Last wipe28d agono schedule published
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

0246804:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

6d 15hThu 5 Nov, 19:00 UTCFW
34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Testing Grounds?

These Rust Pop Watch lists include Testing Grounds: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Testing Grounds mean?

For the server browser, Testing Grounds lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does Testing Grounds rank against other Rust servers?

The last seven days of player hours place Testing Grounds at #15,264, in the top 69% of all ranked servers.

How many players are on Testing Grounds right now?

0 players are on Testing Grounds at the moment, out of 20 slots. It has averaged 0 players over the last seven days.

About the server

Is Testing Grounds online, and how reliable is it?

Testing Grounds is live at the moment. About 7 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. The first time Rust Pop Watch saw it was 13 September 2026.

Does Testing Grounds run smoothly?

Its server fps over the last 48 hours averaged 5, with 5 as the lowest. At its peak it held 75,099 entities: buildings, deployables and all the rest. Up to 2,301 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is Testing Grounds located?

There is no region from Testing Grounds. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 104.129.132.215:28039.

Which Rust version is Testing Grounds on?

Rust network protocol 2635 and build 168909 is the version Testing Grounds runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on Testing Grounds when wipe day comes around?

Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on Testing Grounds?

Once a month is the whole wipe story for Testing Grounds, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 28 days 9 hours is when the present world was made.

Rules and settings

Which map does Testing Grounds run?

Generated by the game with seed 578369846, the map on Testing Grounds is procedural and 3,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Testing Grounds?

Nothing in the name tells you the gather rate on Testing Grounds. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is on.

Getting in

How do I join Testing Grounds?

The console method: start Rust, press F1, and type client.connect 104.129.132.215:28039. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp20
Max players Slots: 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.