Live 74,292 players 11,842 servers online 224 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Chicago Rust Onlineright now
Celebrity profile

Chicago Rust

Online 104.129.132.53:28259 checked 10m ago

moddedoxide
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Vital stats

Players now 0/ 120 slots 0% full steadyagainst this time yesterday
7-day average0peak 3
Rank#5,473top 25%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:09 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Chicago Rust?

These Rust Pop Watch lists include Chicago Rust: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Chicago Rust mean?

These are the tags Chicago Rust publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp120 (Max players): It has 120 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does Chicago Rust rank against other Rust servers?

A seven-day player-hours placing of #5,473 puts Chicago Rust in the top 25% of all ranked servers.

How many players are on Chicago Rust right now?

0 players are on Chicago Rust at the moment, out of 120 slots. Averaging 0 players across seven days, it topped out at 3. The busiest stretch of the last 48 hours came at 03:00 UTC, averaging 1 players.

Server details

Is Chicago Rust online, and how reliable is it?

Right now, Chicago Rust is up and running. The uptime figure suggests it restarted roughly 5 days 8 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does Chicago Rust run smoothly?

Average server fps for the last 48 hours was 8, and it never went below 5. Entities reached a maximum of 107,011: buildings, deployables and everything else. Up to 5,444 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Chicago Rust located?

No region is published by Chicago Rust. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 104.129.132.53:28259.

Which Rust version is Chicago Rust on?

Rust network protocol 2635 and build 168909 is the version Chicago Rust runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on Chicago Rust when wipe day comes around?

Recent wipes averaged a peak of 3 players at their busiest. The crowd on the latest wipe topped out 9 hours in.

What is the wipe schedule on Chicago Rust?

Wipes on Chicago Rust come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 27 days 18 hours.

The rules

Which map does Chicago Rust run?

The procedural map on Chicago Rust measures 4,300 and comes from the game with seed 637000580. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Chicago Rust?

Nothing in the name tells you the gather rate on Chicago Rust. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join Chicago Rust?

Enter client.connect 104.129.132.53:28259 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp120
Max players It has 120 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.