dill.moe
Offline 104.130.220.21:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include dill.moe?
These are the Rust Pop Watch lists that include dill.moe: Community servers, by the numbers and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on dill.moe mean?
The game's server browser picks up these tags from dill.moe: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp350 (Max players): It has 350 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does dill.moe rank against other Rust servers?
Player hours over the last week rank dill.moe at #16,003, within the top 71% of ranked servers.
How many players are on dill.moe right now?
Offline now, dill.moe was last spotted 25 days 6 hours ago.
About the server
Is dill.moe online, and how reliable is it?
dill.moe shows as offline, last spotted 25 days 6 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 4 October 2026.
Where is dill.moe located?
No region is published by dill.moe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.130.220.21:28015.
Which Rust version is dill.moe on?
On Linux, dill.moe runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on dill.moe?
The estimate for the next wipe on dill.moe rests on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 25 days 6 hours is when the present world was made. Its tags commit to wipes each month.
Map and rules
Which map does dill.moe run?
The map on dill.moe is procedural, made by the game.
What are the rules and settings on dill.moe?
No gather rate appears in the name of dill.moe. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join dill.moe?
The console method: start Rust, press F1, and type client.connect 104.130.220.21:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.