Vincent's Test Server
Online 104.143.3.243:28089 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:35 UTC13d ago | 1 | – | running | 0 |
| Sun 27 Sep, 01:36 UTC31d ago | 3 | halved by day 1 | 17.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Vincent's Test Server?
You'll find Vincent's Test Server on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Vincent's Test Server mean?
The game's server browser picks up these tags from Vincent's Test Server: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Vincent's Test Server rank against other Rust servers?
The last seven days of player hours place Vincent's Test Server at #15,420, in the top 69% of all ranked servers.
How many players are on Vincent's Test Server right now?
0 players are on Vincent's Test Server at the moment, out of 100 slots. The seven-day average sits at 0 players.
About the server
Is Vincent's Test Server online, and how reliable is it?
Right now, Vincent's Test Server is up and running. Based on the uptime it reports, the last restart was about 13 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does Vincent's Test Server run smoothly?
Average server fps for the last 48 hours was 5, and it never went below 5. Entities reached a maximum of 95,164: buildings, deployables and everything else. The highest memory usage was 3,854 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Vincent's Test Server located?
No region is published by Vincent's Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.143.3.243:28089.
Which Rust version is Vincent's Test Server on?
On Linux, Vincent's Test Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Vincent's Test Server when wipe day comes around?
Recent wipes averaged a peak of 2 players at their busiest. The latest wipe's crowd was busiest 2 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.
What is the wipe schedule on Vincent's Test Server?
The record of Vincent's Test Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 5 hours.
Map and rules
Which map does Vincent's Test Server run?
A procedural map of 4,000 with seed 1 is what Vincent's Test Server runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Vincent's Test Server?
No gather rate appears in the name of Vincent's Test Server. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Vincent's Test Server?
The console method: start Rust, press F1, and type client.connect 104.143.3.243:28089. Launch Rust on this page is another way, opening Rust via Steam and connecting.
