Rust: The Story
Offline 104.183.117.14:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 14:56 UTC12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust: The Story?
You'll find Rust: The Story on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust: The Story mean?
These are the tags Rust: The Story publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp8 (Max players): It has 8 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Rust: The Story rank against other Rust servers?
A seven-day player-hours placing of #15,324 puts Rust: The Story in the top 70% of all ranked servers.
How many players are on Rust: The Story right now?
Offline now, Rust: The Story was last spotted 11 days 16 hours ago.
About the server
Is Rust: The Story online, and how reliable is it?
Rust: The Story shows as offline, last spotted 11 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 17 October 2026.
Where is Rust: The Story located?
No region is published by Rust: The Story. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.183.117.14:28015.
Which Rust version is Rust: The Story on?
On Windows, Rust: The Story runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Rust: The Story when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Rust: The Story?
Rust: The Story's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 12 days 3 hours is when the present world was made.
Map and rules
What are the rules and settings on Rust: The Story?
Nothing in the name tells you the gather rate on Rust: The Story. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join Rust: The Story?
The console method: start Rust, press F1, and type client.connect 104.183.117.14:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.