138CS LAN Rust
Offline 104.204.149.8:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include 138CS LAN Rust?
These are the Rust Pop Watch lists that include 138CS LAN Rust: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on 138CS LAN Rust mean?
These are the tags 138CS LAN Rust publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does 138CS LAN Rust rank against other Rust servers?
The last seven days of player hours place 138CS LAN Rust at #15,379, in the top 70% of all ranked servers.
How many players are on 138CS LAN Rust right now?
138CS LAN Rust went quiet 9 days 13 hours ago and is offline at the moment.
Server details
Is 138CS LAN Rust online, and how reliable is it?
The server 138CS LAN Rust is not online now; 9 days 13 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 20 October 2026.
Where is 138CS LAN Rust located?
There is no region from 138CS LAN Rust. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.204.149.8:28015.
Which Rust version is 138CS LAN Rust on?
On Linux, 138CS LAN Rust runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on 138CS LAN Rust?
The record of 138CS LAN Rust's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 25 days 15 hours is when the present world was made.
Rules and settings
Which map does 138CS LAN Rust run?
A procedural map is what 138CS LAN Rust runs, generated by the game.
What are the rules and settings on 138CS LAN Rust?
No gather rate appears in the name of 138CS LAN Rust. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join 138CS LAN Rust?
The console method: start Rust, press F1, and type client.connect 104.204.149.8:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.