Test Server
Offline 104.234.170.88:28015 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test Server?
These are the Rust Pop Watch lists that include Test Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Test Server mean?
These are the tags Test Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Test Server rank against other Rust servers?
A seven-day player-hours placing of #13,889 puts Test Server in the top 63% of all ranked servers.
How many players are on Test Server right now?
The last sighting of Test Server was 34 days 21 hours ago, and it is offline now.
About the server
Is Test Server online, and how reliable is it?
Test Server shows as offline, last spotted 34 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 23 September 2026.
Where is Test Server located?
No region is published by Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.234.170.88:28015.
Which Rust version is Test Server on?
On Windows, Test Server runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Test Server?
Too few wipes are on record for Test Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 45 days is when the present world was made.
The rules
Which map does Test Server run?
The map on Test Server is procedural, made by the game.
What are the rules and settings on Test Server?
The name of Test Server says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Test Server?
The console method: start Rust, press F1, and type client.connect 104.234.170.88:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.