Private Rust Server Do Not Join
Offline 104.238.229.7:28169 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Private Rust Server Do Not Join?
These Rust Pop Watch lists include Private Rust Server Do Not Join: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Private Rust Server Do Not Join mean?
The game's server browser picks up these tags from Private Rust Server Do Not Join: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp60 (Max players): There are 60 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Private Rust Server Do Not Join rank against other Rust servers?
A seven-day player-hours placing of #15,997 puts Private Rust Server Do Not Join in the top 71% of all ranked servers.
How many players are on Private Rust Server Do Not Join right now?
The last sighting of Private Rust Server Do Not Join was 24 days 4 hours ago, and it is offline now.
Server details
Is Private Rust Server Do Not Join online, and how reliable is it?
The server Private Rust Server Do Not Join is not online now; 24 days 4 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Where is Private Rust Server Do Not Join located?
No region is published by Private Rust Server Do Not Join. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.238.229.7:28169.
Which Rust version is Private Rust Server Do Not Join on?
On Linux, Private Rust Server Do Not Join runs Rust network protocol 2633 and build 163493. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Private Rust Server Do Not Join?
Private Rust Server Do Not Join's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 50 days 7 hours.
Rules and settings
Which map does Private Rust Server Do Not Join run?
The procedural map on Private Rust Server Do Not Join measures 2,000 and comes from the game with seed 1925664991. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Private Rust Server Do Not Join?
The name of Private Rust Server Do Not Join says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Private Rust Server Do Not Join?
The console method: start Rust, press F1, and type client.connect 104.238.229.7:28169. Launch Rust on this page is another way, opening Rust via Steam and connecting.