Live 41,069 players 11,703 servers online 98 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published GSH - Plugin Development Onlineright now
Celebrity profile

GSH - Plugin Development

Online 104.243.44.106:25040 checked 9m ago

vanillamoddedcarbon
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Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,349top 69%
Region–no continent published · group 8, the default
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 05:10 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include GSH - Plugin Development?

You'll find GSH - Plugin Development on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on GSH - Plugin Development mean?

For the server browser, GSH - Plugin Development lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): There are 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does GSH - Plugin Development rank against other Rust servers?

The last seven days of player hours place GSH - Plugin Development at #15,349, in the top 69% of all ranked servers.

How many players are on GSH - Plugin Development right now?

GSH - Plugin Development is holding 0 players, with 40 slots in total. The seven-day average sits at 0 players.

About the server

Is GSH - Plugin Development online, and how reliable is it?

GSH - Plugin Development is live at the moment. The uptime figure suggests it restarted roughly 6 days ago. The last 7 full days saw uptime of 86%, with 144 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does GSH - Plugin Development run smoothly?

The 48-hour average was 240 server fps, with a low of 229. The world carried as many as 4,351 entities, including buildings and deployables. Up to 1,502 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is GSH - Plugin Development located?

No region is published by GSH - Plugin Development. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.243.44.106:25040.

Which Rust version is GSH - Plugin Development on?

On Linux, GSH - Plugin Development runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on GSH - Plugin Development when wipe day comes around?

Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on GSH - Plugin Development?

Too few wipes are on record for GSH - Plugin Development to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 11 days 20 hours.

The rules

Which map does GSH - Plugin Development run?

A procedural map of 1,000 with seed 1 is what GSH - Plugin Development runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on GSH - Plugin Development?

No gather rate appears in the name of GSH - Plugin Development. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join GSH - Plugin Development?

Enter client.connect 104.243.44.106:25040 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/gsh.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players There are 40 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.