Local Farm
Offline 104.249.44.146:28015 checked 31d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local Farm?
These are the Rust Pop Watch lists that include Local Farm: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Farm mean?
For the server browser, Local Farm lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs162929 (Build): It's on game build 162929; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Local Farm rank against other Rust servers?
A seven-day player-hours placing of #16,495 puts Local Farm in the top 70% of all ranked servers.
How many players are on Local Farm right now?
The last sighting of Local Farm was 31 days 15 hours ago, and it is offline now.
Server details
Is Local Farm online, and how reliable is it?
The server Local Farm is not online now; 31 days 15 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 25 September 2026.
Where is Local Farm located?
No region is published by Local Farm. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.249.44.146:28015.
Which Rust version is Local Farm on?
On Windows, Local Farm runs Rust network protocol 2633 and build 162929. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Local Farm?
Too few wipes are on record for Local Farm to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 54 days 19 hours.
The rules
Which map does Local Farm run?
A procedural map is what Local Farm runs, generated by the game.
What are the rules and settings on Local Farm?
Nothing in the name tells you the gather rate on Local Farm. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Local Farm?
Enter client.connect 104.249.44.146:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.