Local Farm
Offline 104.249.44.80:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local Farm?
These Rust Pop Watch lists include Local Farm: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Farm mean?
The game's server browser picks up these tags from Local Farm: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Local Farm rank against other Rust servers?
A seven-day player-hours placing of #13,266 puts Local Farm in the top – of all ranked servers.
How many players are on Local Farm right now?
The last sighting of Local Farm was 42 days ago, and it is offline now.
Server facts
Is Local Farm online, and how reliable is it?
Down at the moment: Local Farm was last seen 42 days ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 17 September 2026.
Where is Local Farm located?
No region is published by Local Farm. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 104.249.44.80:28015.
Which Rust version is Local Farm on?
Rust network protocol 2633 and build 162929 is the version Local Farm runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Local Farm?
Local Farm's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 55 days 8 hours.
Rules and settings
Which map does Local Farm run?
The map on Local Farm is procedural, made by the game.
What are the rules and settings on Local Farm?
The name of Local Farm says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Local Farm?
The console method: start Rust, press F1, and type client.connect 104.249.44.80:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.