Local Farm
Offline 104.249.45.16:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local Farm?
These are the Rust Pop Watch lists that include Local Farm: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Farm mean?
The game's server browser picks up these tags from Local Farm: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Local Farm rank against other Rust servers?
A seven-day player-hours placing of #13,305 puts Local Farm in the top – of all ranked servers.
How many players are on Local Farm right now?
Local Farm went quiet 39 days 18 hours ago and is offline at the moment.
About the server
Is Local Farm online, and how reliable is it?
The server Local Farm is not online now; 39 days 18 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 18 September 2026.
Where is Local Farm located?
No region is published by Local Farm. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 104.249.45.16:28015.
Which Rust version is Local Farm on?
On Windows, Local Farm runs Rust network protocol 2633 and build 162929. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Local Farm?
Too few wipes are on record for Local Farm to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 54 days 7 hours.
Map and rules
Which map does Local Farm run?
A procedural map is what Local Farm runs, generated by the game.
What are the rules and settings on Local Farm?
The name of Local Farm says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join Local Farm?
Enter client.connect 104.249.45.16:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.